Sonic Xg Full Game Download
Subject: Sonic XG (Fangame) Sat Nov 22, 2014 11:53 pm This was a game I thought was pretty darn fun but it'll never be finished because I believe the people who were making this game pretty much drop this project all together. At the 2007 Sonic Amateur Games Expo, both of these titles were among the best of the lot, but were each lacking in a department that the other excelled in. XG had extraordinary graphics and design. Retro-Sonic prided itself on its far-superior engine.
- What is going on everyone! Today's video we are playing Sonic XG! Make sure to let me know what's the next fangame you'd like me to play! Download Sims 2 Apartment Life Pc Download. Download: Thank you everyone so much for watching! I really appreciate everyone of you guys.
- SonicGDK (short for 3D Sonic Games Development Kit) is a codebase, a collection of source codes, which allows anyone to create 3D platformer video games based on the Sonic the Hedgehog franchise. It can be freely modified and is integrated with the UDK, providing you with a modern game engine in which to develop your game.
- Sonic Games / Page '1' / SSega Play Retro Sega Genesis / Mega drive video games emulated online in your browser.
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- Sonic R
Description of Sonic R Windows
Released in 1997; Sonic R is the first Sonic game ever made to utilize 3D graphics for its gameplay, and the third Sonic racing title published by Sega. Right after Sonic 3D Blast was made, Sega turned again to Traveller’s Tales to produce another technical marvel. The level design is amazing; rewarding exploration while reminding of previous Sega titles like NiGHTS: Into Dreams. The soundtrack is fantastic due to its CD-ROM quality; and the first Sonic title to feature vocal tracks in the music. It is one of the most graphically demanding titles for the Saturn; see how It compares to its PC counterpart.
There are 4 characters to choose from; including Sonic, Tails and Knuckles. There is a slew of characters to unlock including Dr. Robotnik “Eggman”, Metal Sonic and a creepy doll that looks like Tails. Each track is filled with alternate routes and collectibles, including the 7 iconic Emeralds that allow Sonic to transform into Super Sonic.
Sonic R has a lot of replay value, as you’ll race the same track a dozen times trying to get all the collectibles. The PC version has aged well; and can be played in HD resolutions! Highly recommend to all Sonic fans.
External links
How to play Sonic R Windows
Get some help on running the game from this page or this page.
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
ilikeyacutg2020-08-21-2 points
if you open this, your screen literally crunches down to 640x480 resolution. just press the windows key, click settings, then click system, then scroll down until you see 'display resolution' just change it back to your normal resolution. also use sonic r updater lmao
YOUR NICKNAME2020-07-162 points
If you guys have problems with running the game, then watch this video https://www.youtube.com/watch?v=ChTn2S2DSS4. It's the definitive way to play this game. Have Fun :).
kukitolindo2020-07-08-1 point
dis game is great the program 'DXWND' helped me to play da game thank you my abandonware :-)
OmarElgendy2020-06-25-2 points
The game doesn't work for me.):
Demont2020-06-16-1 point
I Like Sonic R I watched a person playing it on YouTube see you later bye bye
flower2020-05-290 point
so when i started to play the game my screen got small so i don't know how to get screen back to normal someone help me lmao
flower2020-05-29-1 point
when i just start to play the game my screen got small so i don't know how to put the screen to normal
im an uke2020-05-270 point
this is a awesome game and special for me
ethan2020-05-260 point
It works :)
gokuzinho2020-05-220 point
does not work is bugging
bluethunder2020-04-21-4 points
Listen,i'd like you to tell me..... WHO IN THE WORLD CREATED THAT CREEPY FREAK TAILS DOLL! Yo,seriously who would create such..... A CREEPY FREAK LIKE TAILS DOLL!!!!!!!
Mappy2020-04-05-3 points
Can you put Sonic R on the Ios and Android
cia agant2020-04-02-1 point
i like ds game! i well tell all my generals to blay it!
csonic2020-03-280 point
I Kinda Grown Up With Sonic R The Music Damn Amazing
Rolee07072020-03-250 point
Working in Windows 10?
someone2020-03-232 points
does this realy work?
DanTDM2020-02-200 point
The only reason i got this came is for the Tails Doll curse lmao
Eggman NEGA2020-02-014 points
Why am I not in this game?
Ǥᗩᑕᕼᗩ ᑎᗝᖇᗩ2020-01-190 point
I'm using my Windows 7
Ita was mya bed
Now mya computera isa deada
sonic r2019-11-29-16 points
what the f* people u have kids play an creepy game 2 children died from this game doods
Sr_foxbr2019-11-022 points
I want to know whats the diference on the downloads...and whats is recommended
Ro872019-10-062 points
Just a quick notice: If you download the RIP version, do not run unless you entirely know what you are doing. On Windows 10, it changes the display resolution, and on Windows XP it changes the colour mode to 8-Bit. BE CAREFUL
TAILS DOLL2019-08-21-4 points
All I want to know is can I play Sonic R with a modern computer that plays discs?
Vexzeal2019-07-201 point
Sonic R was that pc game I always played at my grandmothers house. She had a Dell tower with Sonic 3&Knuckles and Sonic R. Of course I always played Sonic R. Its games like these that makes me miss the past, where dlc wasn't a thing or wireless connection. You had to go to your friend's house and sit with them and play games. Reminds me of when I got my first gamecube, I couldn't put Sonic Adventure 2 and Sonic Gem's Collection down, not even Sonic mega collection. This game brings me great nostalgia and it makes me happy to download it again, thanks guys. :)
omarrabo462019-06-284 points
lesten up everybody
i solved the controls problem
in the game's folder open the joystick.inf
delete everything in it
write 'keyboard'
close it
rename the file 'keyboard'
hope you good luck
Super Nitro Z642019-05-161 point
Sonic R may not have the best controls, but the games does have some great graphics and one of the best game soundtracks ever. Speaking of graphics, the player can choose one of two different texture styles: DirectDraw (Sega Saturn textures) and Direct3D.
blaine kenel2019-05-153 points
i need to know the command i use to open sonic R, i don't do dos. sorry for asking but please tell me. thank you
blaine kenel2019-05-153 points
what is the command i use, i'm not that much of a computer king but all i need now is the command, ive used SonicR.EXE SONICR.EXE sonicR.EXE and more please tell me the command i use in dos box!
It's Aweswome!2018-07-213 points
what are the controls
SUPER SONIC2018-06-27-5 points
WHAT IS CONTROLS ?!
Austin2018-06-223 points
For the people who are having problems with the controls,here is the problem,I heard the controls for the keyboard don't work on modren day PCs (windows 7, stuff like that) but there are some patches for it, but older PCs ( windows XP, windows 95/98, stuff like that) the controls are fine.
Ger2018-06-09-3 points
¿cuales son los controles con el teclado?
Tat2018-06-073 points
wow
lautaroavila2018-05-131 point
juego tan cool no paro de jugar con tails doll
justasbybys of shity gamers2018-04-21-2 points
wow thats a cool game
Henrique Melo2018-04-184 points
♫ ♫ ♫
Everybody's Super Sonic Racing
Try to keep your feet right on the ground
When you're Super Sonic Racing
There's no time to look around
We're just Super Sonic Racing
Running to the point of no return
Everybody's Super Sonic Racing
C'mon let the fire burn
♫ ♫ ♫
CaioExtremerGamers BR2018-04-170 point
My favorite race game of Sonic ;D
romero llador2018-03-260 point
me gusta mucho sonic y he probado sonic lost word y rivals 2
snoic2018-03-110 point
the screen just goes black
mack2018-01-253 points
I get to the screen prior to the main menu that says hit the start button but no buttons work at that point. Do i need to get a remote??
facucop2018-01-21-1 point
espero que al fin esto me deje jugar a sonic r
dda2017-12-10-1 point
i cant play it maybye the tails doll is hounting my computer
Thelango992017-11-290 point
This is going to be a great experience playing
pants2017-11-14-1 point
TALIS DOLL
guddu2017-08-11-2 points
good gAME
no worst thing ever2017-07-291 point
Made to hack made by heartless soul
sonic r lover2017-04-262 points
it worked the 1st time i got it but it does not work anymore
The Great2017-03-19-9 points
This is not working and is ugly software
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Game Extras
Various files to help you run Sonic R, apply patches, fixes, maps or miscellaneous utilities.
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Prince of PersiaIf you’re not involved in the Sonic fangaming/hacking community, or even the fan community at large, you might have heard of or seen either Sonic XG or Retro-Sonic at one point or another while perusing forums and websites. Both titles are not only fantastic re-creations of classic 2D-Sonic, but they are influential to others wishing to do the same. At the 2007 Sonic Amateur Games Expo, both of these titles were among the best of the lot, but were each lacking in a department that the other excelled in. XG had extraordinary graphics and design. Retro-Sonic prided itself on its far-superior engine.
Soon after, these projects combined to form a fangaming juggernaut. The perfect Sonic engine and the definitive fan-sequel to Sonic 3 & Knuckles merged to become “Retro-Sonic XG.” However, the buzz was short lived. The RSXG team, Christian Whitehead (Taxman), Euan Gallacher (Sir Euan), and Joseph Waters (Nitemare) are rarely heard from and thus, XG gradually vanished… until today.
Sonic Xg Full Game Download Windows 7
The creator of the Retro-Sonic engine, Whitehead, re-surfaced when it was announced that my Sonic project, Sonic Nexus, would also be using the engine, thus creating the “Retro-Sonic Series.” The 2008 demo of Nexus motivated Whitehead to construct a brand new version of Retro-Sonic, one that would optimize the development of both games. After the successful launch of Nexus’ demo, Christian retuned to Retro-Sonic XG. Now that months of work has been put into the title, he’s ready to unveil new information and screenshots with the world. Click the image thumbnails to make them full-size.
Sonic Xg Full Game Downloads
BF: Welcome to the TSS Interview of Christian Whitehead, Christian Whitehead.
Christian Whitehead: Thanks?
BF: OK, let’s begin with the question that is on every RSXG fan’s mind. The project has been out of the community’s conscience for the past year or two. Nobody knows if it’s dead or alive. When you joined the Nexus team, that raised further suspicions that you had left the project. Could you assure the readers and the community at large that RSXG is alive and well?
CW: Yes, I can. As most people know, a fair portion of development time in 2008 was spent creating the new revised edition of the Retro-Sonic engine, along with the RSDK and the 2008 Nexus demo. Before then, I had already converted a fair portion of the assets from Sonic XG into the 2007 version of Retro Sonic. While most people will groan at yet another engine change, this is the definitive change, and has already increased the productivity on the RSXG project. 2009 will be the year of Retro-Sonic XG though, as part 1 is slated for release, much in a similar vein to how Sonic 3 was released before Sonic & Knuckles.
BF: Part 1, eh? So, we’ll see 6 of the 12 zones in Sonic XG this year?
CW: Yes. Rather than putting out another 1 level demo of Final Fall, I wanted to finish a ‘complete’ work of sorts… and half a game is a more realistic target to keep us motivated.
BF: That’s an idea worth stealing, if you’re a fangamer.
CW: Haha, yeah. Even as half a game, there will be a lot of content. The aim is the same scope as Sonic 3, in terms of level sizes, bosses and the like. Which I guess makes sense, since RSXG is a sort of spiritual sequel that picks up where Sonic 3 & Knuckles ended.
BF: Yes, RSXG does what a lot of “Sonic 4″ fangames wish that they could do, in my opinion.
CW: And there are a LOT of those.
BF: Tell me about it. Now, after Nexus’ release, you talked about the new Retro-Sonic Development Kit (RSDK). How does the new RSDK benefit the development of XG?
CW: One of the big benefits, I reckon, has been the improved stage editing tools within RSDK. It’s now much quicker to setup tile mappings and stuff, so the process of building all the level set pieces is much less tedious. The updated scripting system, ‘TaxReceipt,’ is also more powerful than before, which makes for some cool cutscenes, graphical effects, etc etc. We’re aiming for a level of graphical quality on par with the 32bit Sega Saturn.
BF: Excellent! We talk about the RSDK, because we’re plenty familiar with it and how it works. However, readers might not understand what we’re talking about. What exactly is the Retro-Sonic Development Kit?
CW: Basically, the RSDK is a suite of tools that I created to design content for the Retro-Sonic engine. There are visual editors for Stages, Parallax, Tiles, Objects, etc. In addition there’s text based scripting with syntax hilighting and other additional setup menus for stuff like stage ordering and resource management. Since everything is scriptable, it’s actually possible to make games other than Sonic, too.
BF: I’m totally making a Socket fangame after Nexus then.
CW: Socket?
BF: Shitty Sonic clone with kickass music.
CW: Haha! Man, there’s a new Sonic clone discovered every minute isn’t there?
BF: Yeah, I should start ripping backgrounds from it and editing them to match my foreground tiles. Nobody will notice!
CW: They will now. You just said so.
BF: Well, damn. Let’s move on from my flub and talk “Part 1.” What are we going to see? Levels, characters, features? Give us the low down!
CW: Well, without giving too much away, you’ve got the standard triple threat of Sonic, Tails, and Knuckles as playable characters. There will be 6 zones: Final Fall, Peak Panic, Wood Works, Palm Paradiso, Scorched Spire and Robotic Resort, two of which some some keen players might recognize from their previous incarnations as Retro-Sonic levels. Also, the 7 chaos emeralds make an appearance, which means Special and Bonus Stages. Finally, plenty of bosses will be ready to attack and a data select menu will save your progress.
Sonic Xg Full Game Downloader
BF: When part 2 is released far down the road, will players be able to merge their Part 1 data with Part 2’s data to make a SUPER game?
CW: Definitely, although to make it simpler, we’ll just provide the full game to download and players can just use their existing save file to continue where they left off.
BF: So, players will have to manually copy their data into the new EXE? Sounds simple enough. Do you think people will manage to fuck that up? Haha…
CW: Anything’s possible, haha. I guess we can make an installer… but most people dislike that.
BF: Usually. Everybody at SFGHQ hates that shit.
I’ve heard rumors that all the level art is completed. Is it true that you’ll have to do no more graphical work for levels? I ask, because the level graphics always seem to be the hardest part for fangamers and hearing that all the level graphics are done will be a great sign of RSXG’s progress.
CW: Yes and no. We have graphics for all the zones, but I guess things always get tweaked or updated as you go, due to new ideas that might come up or tile considerations due to the change from MMF2 to Retro-Sonic. But overall, yes, level graphics aren’t too much of a worry now. In fact, it was one of the great benefits of the merge to me.
BF: It was a good choice. Retro-Sonic got what XG lacked and vice-versa. Who initiated the merger and were the level graphics a main reason that you decided to go along with it?
CW: Well, I was the one who extended the offer to Euan and Joseph. I was really impressed with the graphics, presentation and the overall feel of the game. They were paying attention to little details that I, up until that point, hadn’t had a chance to do in Retro-Sonic. I thought, “I should really be doing that!” Then, I considered that I’d only created graphics for about 3 of the Retro-Sonic levels and how much more work it’d take on top of all the other stuff I was doing. The merge just seemed like a good idea to me at the time, and when we had discussions about it, everything just seemed to click.
BF: What was the thought process behind joining up with the guys and I on Sonic Nexus? Months before the release, I was as surprised as people were on release day on the news that Nexus and Retro-Sonic were joining forces. You and Damizean were talking without my knowledge, as I never even considered asking you due to the XG merger.
CW: Haha, the fact you guys were considering using the Torque game builder? XD
BF: Oh…right. Well, it looked like a good idea at the time.
CW: No, seriously… Torque? XD
BF: It’s in the past. What’s it like working for two projects anyway? Besides that fact that it is time consuming and probably sucks at times.
CW: Well, for one, I guess, it has been one of the main driving forces that made me do a final restructuring of the Retro-Sonic engine! At least that’s over and done with, but it keeps things fresh for me too, I suppose. If I get a creative block or am bored with one, I can switch to the other.
BF: Fair enough. So, back to RSXG. I remember seeing pictures of old builds that had appearances from classic Sonic antagonists, like Nack/Fang and Metal Sonic. Are they still hanging around and/or other villians coming to the party?
CW: Well, everyone’s favorite Egg Garden boss will make a comeback… does that count? Seriously though, in terms of actual “intelligent characters” no, but there may be a few cameo appearances from a classic boss or two.
BF: Coo’. Well, I’m out of questions. Do you think that I missed anything?
CW: Yeah, we’ve covered all that there is to know.